First Game server suppliers, GSPs, and why do need you If, like me, you love playing games with your other online gaming friends you generally play together online. You and your staff need a playground that will offer the online space for you to. How and where does all that information get processed There are two procedures. The first is peer to peer. Peer to peer is a well established protocol of data sharing between prepared computers. In the case of internet computer games this is where one computer acts as the server master computer if you prefer and the rest of the players’ computers send their information to the master. This offers the player hosting the game a small advantage in reaction time or reduced ping and of course after that player leaves the game the server no longer exists as it was dependent on his relationship, historically this has been known as a ‘listen server’.
Dedicated Servers Some games companies such as Activision and EA offer their own online official orated dedicated servers in which they have their own machines within their data center hosting official servers they command and admin. Console games generally have their own dedicated servers provided by the programmers or peer to peer solutions in certain cases like Modern Warfare 3 and 2. But some servers are supplied by those who prefer to have personal control over how their match server is setup. These come in two choices. Either the person has a leased or owned machine and hosts the game host. The second alternative is to lease a dedicated game server from a huge collection of GSP’s game server providers who for a small monthly fee can host your server for you 24 hours a day and have web based graphic user interfaces so as to start, stop, reinstall, edit configuration files, installation scheduled restarts, install moods and much more.
That is in large part the most frequent choice as it is both cost effective and a lot easier to begin. Only basic knowledge is necessary to be able to host a server this way. That is the reason the GSP market has grown to a 5 million dollar per year market. A server is a server running in a data center DC using a high bandwidth connection to the internet and a redundant power source to keep things online 24 hours a day, 365 days annually. This permits plenty of players to connect to a single location to all play together. GSP’s host their game servers on machines at a data center. Ping is an ICMP command that checks the time it takes for a packet of information to travel from one computer to another and back again. Ping is measured in ms or milliseconds that are thousandths of a second. A game server that is hosted within 300 miles of your physical location should offer you a fantastic latency for your game server.